
Welcome to QB Battle.

This is an application intented to make it easier to play the Queen's Blade
game (by not requiring you to keep tabs of all the matrixes, pages and
restrictions of every attack you do), and to provide gamers with an option
to play a CPU-controlled opponent in various game modes.

Here's how the Queen Blade game (and the application) works, in a nutshell
(for more info, refer to the books themselves):
1. You and your opponent pick a character
2. Both of you exchange each other's books, so that you're seeing your
 opponent's character at all times (like some kind of first-person game)
3. Both of you select one move from the maneuver list, and/or enter the page
 number in the program's text box
4. After the matrixes at the bottom of each book's page are sorted out, both of
 you are taken to new pages depicting the outcome of both attacks
5. If any of you arrive at a page that has a "score", you're able to damage your
 opponent if the attack's damage plus the score damage is greater than zero
6. If that page with the "score" has a "critical" value too,  and if the attack's
 damage plus the score damage is greater or equal than that "critical" value, you
 inflict the enemy with an changeal restriction
7. After any damage is sorted out, both of you tell your opponent the
 restriction(s) they have as a consequence of the attack
8. Repeat from step 3, taking into account the restrictions from the previous
 attack, until one or both characters lose their BP (if a character reaches 0 BP,
 that character loses the fight; if the character reaches -5 BP, the character
 is killed)
* If you want to flee the battle, retreat to Extended Range (with the "Jump Away"
 maneuver), then choose the escape option and a maneuver to dodge the enemy's
 attack, and you'll flee successfully if you don't get hit the next turn and
 you're still at Extended Range
** A situation not covered in the QB/LW Books, if you get enough improvements
   and your BP rises enough, you might receive enough criticals so that you're
   left without any choice in maneuvers (it may also happen if you receive a
   "don't use blue" critical and you're unarmed). In this case, you lose
   because of "incapacitation"

Features
---------

-59 Queen's Blade characters + 62 Lost Worlds characters + 18 Marvel
 Battlebook characters + 6 Warhammer Warriors characters + 6 Dino Fight
 characters + 3 Battletech characters + 77 fanmade characters
-4 tracks from the Queen's Blade anime (3 selectable for battle), and 3
 battle sounds depending on the attack's outcome
-4 selectable difficulties: Random, Defensive (favors low-hitting maneuvers
 like dodges), Offensive (favors hard-hitting maneuvers) and Balanced (a mix
 of Offensive when high on BP and Defensive when low on BP, also takes into
 account available weapons, special properties of moves and temporary extra
 scores or lowered scores from broken weapons)
-4 selectable CPU Speeds, that affect greatly the length of CPU vs CPU battles
-3 selectable Text Speeds, to control the scrolling text in the introductions
 and endings
-Pause option, to stop the CPU's movements momentarily (useful in Watch Mode)
-Profiles for every character when choosing them in 1P-only modes (like
 Arcade and Tournament Mode)
-2p colors when the same character is being highlighted by the two players
-For the characters that are usually asked if they want to change weapons,
 there are "styles", or choices you can pick to auto-answer those
 questions
-Quick Select option to attack as soon as you click on the move you want
 to use
-Blind Select option to hide the attack number you and your opponent choose
-Resize the screen to fit your screen resolution, with the pictures being
 enlarged accordingly (minimum size is 1000 x 700 pixels, can be edited
 manually in the CFG file)
-Hover over the names of your character's attacks to see a description
 of their effect, or if you notice a slowdown, turn off the "Show
 descriptions" option in the Help menu
-After each battle you fight, the configuration (music, cpu speed, styles,
 screen size) you're using is saved in a CFG file
-Improve your character's attack by earning XP in various modes and
 spending your BP's worth of experience to get a +1 damage bonus in any
 attack of your choice, improve all the attacks of one color to earn an
 extra +1 BP
-Change the files in the "config" folder to add or edit tags or teams,
 so that when you're playing the tournament modes, your tag or team gets
 the name you want to give them. You can also change each screen's BGM
-Arcade Mode: eight 1P vs CPU battles with characters of the same series,
 with your character's background story for an "ending" (in some cases,
 characters have this as an introduction, and their proper ending when you
 complete the game successfully). You can earn XP and you can continue if
 an opponent defeats you, though you can't continue if you die
-Free Battle: 1P vs CPU battle, you win XP and may improve your attacks if
 you defeat the enemy, you lose all your XP if your BP reaches -5
-Versus Mode: 1P vs 2P battle, no XP or improvements are used
-Tournament Mode: 1P and 15 random selected opponents vs a final boss,
 Aldra or Shigi. You use your improved attacks, but you don't get XP when
 you defeat enemies, nor you lose all XP if you're killed
-Challenge Mode: fight vs CPU opponents that each have more XP than the
 previous round, if you lose and don't continue you'll still fight that
 round the next time (not against the same opponent), if you die in
 any game mode you'll lose all progress in this one too
-Watch Mode: a CPU vs CPU match
-True Versus: 1P vs 2P battle where XP can be gained (or lost, if you
 die), and as usual, you can use your upgraded moves and BP
-Team Battle Mode: a 3 vs 3 match, consisting of separated 1 vs 1 rounds,
 whoever wins a round recovers 30% of their original max BP and may 
 fight the next round. You can earn XP in this mode (if you select
 1p vs com)
-Team Tournament: a tournament like in single play, but with 1 team
 controlled by 1P versus 7 other teams controlled by the CPU, fighting one
 boss team (randomly selected among 4 of them). Teams of fighters related
 in some way get predetermined team names (like "Vance Sisters" for
 Claudette, Elina and Leina, there are more than 50 teams like this, each
 girl being in at least 3 teams), and teams of unrelated fighters get
 generic names (like "3 Fighters")
-Drake Tournament: a team tournament like the previous one, but where
 you fight random teams of opponents that might include LW characters
 (if available), and the final boss is a 3 vs 1 fight against the Cold Drake
-Tag Battle Mode: a 2 vs 2 battle, where after a defensive maneuver, you
 have the chance to switch between your characters, or to call the partner
 to use a Red, Blue or Black maneuver this turn (the pages where these
 "tag out" and "tag attack" choices are available differ between
 characters). In the cases where a forced switch occurs (the turn after
 a tag attack, or when one of the characters is K.O.'d), a pausable
 pop-up appears for a while to let you see the previous attacks' outcome.
 The characters that don't have (P) and  (P*) restrictions in their books
 get the "standard": tag out available after jumping back or when behind
 opponent, tag attack available after dodging or ducking.
 Also, when switching, the partner appears at the same page the other
 character was, but even if they appear at a score page or a page that
 asks them to disarm or lose or gain BP, that doesn't mean they were
 scored upon as well, nor are they affected by that restriction
-Tag Tournament: a tournament like in single play, but with 1 pair
 controlled by 1P versus 15 other pairs controlled by the CPU, fighting
 one of two boss pairs. Tags of fighters related in some way get
 predetermined team names (like "Lovely Maids" for Airi and Iroha), and
 tags of unrelated fighters get generic names (like "Fated 2")
-Training Mode: a 1p vs Com single battle, where you don't earn XP if you
 win, you don't lose all your XP if you die, and where the characters'
 upgrades aren't used
-Multiplayer Battle: a fight where one character fights 2 or 3 opponents
 at the same time, and each "simultaneous battle" is depicted in a different
 "field", with a button to change between those (for example, if it's
 Leina vs Melona and Airi, the first "field" will depict Leina vs Melona,
 and the second one, Leina vs Airi).
 The Multiplayer Battle mode isn't 100% complete yet
-Online Match: a 1p vs 2p battle with both players in different computers,
 connected through the same LAN or through the Internet. You can use
 whichever port you want to connect, but your opponent's listen port must
 be the same as your send port, or else it won't work.
 In the online matches, you only control the 1p side of the screen, and
 since there's "blind select", you can't know the character or the
 move the opponent has selected until you select your own
-Ranking: if you die and lose all your XP, you can enter your name on the
 ranking if your XP was high enough, only in single player modes
-Data Mode: if you've gained experience points from battles, this mode
 will let you view your stats and use your points to keep on improving
 your characters
-Story Mode: follow each character's own story through 5 battles (plus
 an extra one as an alternate ending, depending on what you choose
 after the 4th one). You can save and load your progress, and you gain
 XP and may improve your character after the battles (being killed
 erases all XP progress as always), though you're forced to play in
 "Balanced" difficulty in this mode
-Replays: after a battle is over, you can save the previous battle in
 one of the 10 slots that are saved into files from the "replays" folder,
 so that you can watch it whenever you want
-Tutorial Mode: learn the standard moves of each character, and what each
 of them is useful against, in these basic 30 trials
 
Frequently Asked Questions
---------------------------

-Will you add the unofficial characters, like the chars from Lyrical Blade A's
 or Shigurui Blade by Murasama Factory?
 What about Colossus from the Marvel Battlebooks and the japanese unofficial
 Lost Worlds books by circle KASU?
-None of those are scanned (as far as I know), so I can't add them.

-Do I have to add all the available characters to play this game?
-No, you can choose to have any combination of QB or LW characters you
 want and still be able to play. Some game modes require specific
 characters depending on who you choose (like Arcade), or others
 require a minimum number of characters (like Tournament), but you
 get properly warned if you don't meet the requirements.
 You can remove a character at any given time just by taking their
 image folder out of the "chars" folder, and can change the boss you
 face at the tournament in the "special chars" file inside the "config" folder.

-The game crashes on startup for me.
-You're probably missing Microsoft visual C++.
 For a 32 bits OS, download it here:
 http://www.microsoft.com/downloads/details.aspx?familyid=32bc1bee-a3f9-4c13-9c99-220b62a191ee
 or for 64 bits, here:
 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=90548130-4468-4bbc-9673-d6acabd5d13b
 The music system used to cause errors in the past, but hopefully now just
 gives you a warning and you can add "nosound" at the end of the CFG file
 if it fails

-I can't connect to my buddy's IP in the Online Match mode. What's
 wrong?
-If you're contacting them through a WAN and you've already made sure
 you're not actually using their private IP (the ones that start with
 192.168.x.x), that's probably because their router is blocking the
 transfer to that port. Your buddy will either need to forward that
 port (google "port forward" for the precise instructions for that
 router) or use Hamachi to connect both of you more easily

Things yet to be done
----------------------

-Adding more characters as they get released
-Some fine-tuning here and there
-Improving Multiplayer Battle
-Adding more modes for Online Match
-Adding advanced, character-based trials in Tutorial Mode
-A final game mode, maybe

----------

Version 43.2 changes
---------------------

-Added Tutorial Mode's 30 basic trials
-Changed minimum possible window height to around 700px
-Fixed "escape" now only possible after move 62, as was expected
-Fixed Kaguya's strong and high swings now doable without sword
 (allegedly uses her bunny-ears for them)
-Reverted Menace's "Shriek" name (character sheet still says that)
-Fixed Alicia's "Charge" being usable without weapon
-Corrected some of Tiina's moves now properly protected against
 Airi's draining
-Corrected a couple of Zara's moves now properly protected against
 Airi's draining

Version 42.4 changes
---------------------

-Translated and added Queen's Blade Grimoire's Despina in
 English (thanks to Final Agent)
-Fixed Arcanthus' special attacks now being properly -9
-At the character select screen, fixed "first" and "last"
 buttons now properly getting disabled
-Corrected the translation of Menace's "Shriek" to the
 proper "Please Bow Down Before my Authority~!!!!"
-Corrected the Triceratops' moves availability on page 47
-Added Bitra, Driataur, and the 4 dinos Allosaur, Pachycephalosaur,
 Pinacosaur and Stegosaur (thanks to Mikey)
-Corrected the damage of some of the moves of Gambit,
 Hulk and Storm (thanks to Mikey for the character cards)
-Added alternate covers of Daniel the Pirate and the Zombie (thanks to Mikey)
-Thanks to our pal blitzgob, we noticed that the English version of
 Alleyne has a +2 bonus at page 45, instead of the correct +1

Version 40.4 changes
---------------------

-Translated and added Queen's Blade Grimoire's Seiten
-Fixed some bits about Umslopagaas' moves, like the placement
 of his Fakes, that weren't in 42 and 12 as should be, and
 his binding restrictions that weren't working as expected
-Changed the music so that, if it's going to play the same
 song again, it doesn't restart it before it ends (useful when
 moving between screens)
-Since there are enough Grimoire chars and there's even
 a villain, Grimoires have their own "route" in Arcade mode too

Version 40.0 changes
---------------------

-Translated and added Queen's Blade Grimoire's Kaguya
-Fixed the placement of Dalclion XII's ER Thrust, that was in 54
 instead of the unexpected 60

Version 39.7 changes
---------------------

-Translated and added Queen's Blade Rebellion's Werbellia
-Transferred the "boss" status Sigui had (in tournaments, arcade,
 etc) to her proper owner, Werbellia

Version 39.4 changes
---------------------

-Translated and added Queen's Blade Grimoire's Gretel
-Added the trait "hair" to most of the QB girls and some of
 the LW creatures, to be affected by Gretel's hair-pulling move

Version 39.0 changes
---------------------

-Translated and added Queen's Blade Grimoire's Goldie
-Added a version of Branwen edited into English (thanks to Luis)
-Added the trait "animal" to 7-8 LW characters, to be affected
 by Goldie's special skills

Version 38.6 changes
---------------------

-Translated and added Queen's Blade Grimoire's Tiina
-Updated some of Ayra's pages with improved art (thanks to
 ayrawinla)

Version 38.2 changes
---------------------

-Added Shion (Priestess) (thanks to ayrawinla for the whole thing)
-Corrected Chie's glitch at page 43 (thanks to Rumormonger Baofu)
-Corrected Alice's restrictions at page 3 (thanks to Unknown)

Version 37.9 changes
---------------------

-Added the fanmade Lightning "commando" (thanks to Okami31 for
 the pics and Baofu for the help) and Filia
-Corrected Assassin's Parry glitching the game and her Poison
 working just for 2 turns (thanks to Baofu), and hopefully fixed
 some bugs when enabling/disabling moves (like B.Jenet's TOP)
-Fixed an error with character-specific songs and relative routes

Version 37.4 changes
---------------------

-Added the fanmade Saeko Busujima and Assassin (thanks to
 NinjaRenegade and Okami31 for the pics and Rumormonger Baofu
 for the help)
-Corrected Alicia's Strong Slash, according to official errata

Version 37.0 changes
---------------------

-Translated and added Grimoire's Alicia
-Added the fanmade Zatch Bell (thanks to RaCuGa for the help and
 the images)
-Corrected Zara's Extended Range Leg Wound to be actually extended
 range, and Rebellion Aldra's Low Swing going to page 49
-Corrected the Glossary a bit (thanks to Rumormonger Baofu)

Version 36.6 changes
---------------------

-Translated and added Grimoire's Zara
-Changed the incorrectly named "Lyla" to "Laila"
-Added "first" and "last" buttons when selecting characters (thanks to
 user94729 for the suggestion)
-Added a "scroll bar correction" on the "system.cfg": if you get
 vertical scroll bars because the screen is too large, input a negative
 value here to correct it (you may have to try different values, -175
 worked in one case) (thanks to user94729 for the help)

Version 36.3 changes
---------------------

-Added the fanmade B.Jenet (thanks to Rumormonger Baofu)

Version 36.0 changes
---------------------

-Added the fanmade Chie Satonaka (thanks to Rumormonger Baofu)
-Corrected a glitch with Beatrice's selecting partners and sounds
 getting stored cumulatively (thanks to Rumormonger Baofu for the
 feedback)
-Fixed Beatrice's Fire Ballistas not really behaving how they should
-Corrected Shannon's Autoguard now taking you to page 45 (thanks to
 Rumormonger Baofu)
-Fixed indirect damage when on Tag Battles
-Fixed Siesta 410's now disarming all weapons, or knocking unarmed
 enemies off balance

Version 35.6 changes
---------------------

-Added the fanmade Umineko's Beatrice (thanks to Rumormonger Baofu)
-Fixed Mitsuru Kirijo's Persona Block glitching (thanks to Ayrawinla
 and Baofu)
-Fixed Juri's Fuhajin now auto-holding not on Score (thanks to Ayrawinla)
-Fixed the bonuses on Angel's Away,Dodge and Jump, and the score on
 Dlanor's block
-Corrected splash damage affecting always the first opponent when
 playing 2 vs 2 tag battles
-Fixed tagging not really available when it's supposed to
-Added a few more sounds (courtesy of Rumormonger Baofu)

Version 35.3 changes
---------------------

-Added the fanmade Mitsuru Kirijo (thanks to Rumormonger Baofu) and
 Kat and Demon Tamer Shion (thanks to ayrawinla)
-Fixed CPU using Izumi bow's more than allowed, Juliona's Eternal
 Optimism matrix and Juri's Violent Stomp (thanks to ayrawinla)
-Fixed Aya Brea's Energy Shot matrix (thanks to Rumormonger Baofu)
-Added a music file with proper songs for the characters, in case
 you want to track down those songs (thanks to Rumormonger Baofu)

Version 34.8 changes
---------------------

-Added the fanmade Juri (thanks to Rumormonger Baofu), Juliona and
 Ayra (thanks to ayrawinla) and Panty & Stocking
-Corrected Athena Asamiya's matrix, that glitched on CPU's
 Shining Crystal Bit, and some of Chun-Li's moves not being available
-Corrected Chun-Li Ext EX Kikoken, Da Ji Thrust Low to High,
 corrected Morrigan page 15 being a PNG in some cases, Aldra's Petrify,
 Zelda Extended Thrust going to Light Arrow
-Corrected Dlanor's partners, and buffed Dlanor's block and Angel's
 dodges (thanks to Rumormonger Baofu)

Version 34.2 changes
---------------------

-Adapted Marvel Battlebooks' Colossus
-Fixed Dlanor and Night Owl's glitch as a CPU opponent (thanks to
 Rumormonger Baofu and Ayrawinla)
-Corrected Dlanor to not choose herself as a partner, since she gets
 her own shielding effect automatically, and nerfed her extended
 range damage (thanks to Rumormonger Baofu and Ayrawinla)

Version 33.9 changes
---------------------

-Added the fanmade Angel (thanks to Rumormonger Baofu)
-Corrected some bugs with Dlanor's partners, glitches with the
 Night Owl and Dlanor randomizing selections, and minor corrections
 with Dlanor's moves and the partners' images (thanks to Rumormonger
 Baofu)
-Corrected Rebellion Aldra's unlimited Hellfire attack (it's supposed
 to be used only twice in a match), and a bug with the tag names

Version 33.5 changes
---------------------

-Translated, corrected some typos of and added QB Suchie-Pai
-Added "ougon partners" for Dlanor (thanks to Rumormonger Baofu):
 characters that you can choose at the start of the match, with
 different abilities that activate when using Metaworld Declaration

Version 33.0 changes
---------------------

-Added the fanmade Dlanor A Knox (without partners for now) and
 Agrias Oaks (thanks to Rumormonger Baofu)

Version 32.6 changes
---------------------

-Added the fanmade Da Ji & Himiko (thanks to Okami31)
-Corrected X-23's Berserker damaging the opponent instead of self (thanks to
 Rumormonger Baofu)

Version 32.3 changes
---------------------

-Added the fanmade X-23 (thanks to Okami31)
-Corrected Emma Frost's Confusion page, specifying that the color
 choosing is close-range only (thanks to Rumormonger Baofu)
-Corrected Tifa's Time Materia results on close range (thanks to Rumormonger Baofu)

Version 32.1 changes
---------------------

-Added the fanmade Black Cat and Shanoa (thanks to Okami31)
-Corrected Lina Inverse's Multiple Fireball page specifying wrong MP
 (thanks to Rumormonger Baofu)
-Fixed an error at Extended Range detection that could happen in the
 very first turn with some ambiguous moves

Version 31.7 changes
---------------------

-Added the fanmade SF3 Elena and Revy (thanks to Okami31)
-Added an exception handler and more info to the FAQs in case the app glitches
 on startup (thanks to Ninja Renegade)
-Corrected Wonder Woman's move 64 results, Sakuya Izayoi's 54 results,
 and Lina Inverse's Multiple Fireball costing now 4 MP, and added more sounds
 for diverse attacks (thanks to Rumormonger Baofu)
-Corrected Arcanthus' Fake attacks and Mutant Hill Giant's attacks after
 Dazed, that caused bugs (thanks to Rumormonger Baofu)

Version 31.3 changes
---------------------

-Translated and added Queen's Gate Pyrrha
-Added the fanmade Princess Athena and Lina Inverse (thanks to Okami31)
-Added the option to configure custom individual music in the "music.txt",
 and a portion of the characters can have the sounds of their attacks
 customized in the "extra sounds.txt" file
-Alice's pistol-daggers now have their correct names "Angra Mainyu" and
 "Aeshma"
-Corrected Aya Brea's Necrosis results, Mei-Fang's powerup effects, Summoner
 Shion losing incorrect special points, names of tag teams showing up
 incorrectly, Saber/Sakuya Izayoi/Maya's attacks Excalibur/Magic Star
 Sword/Boom now result in close range as well, Komachi's Ritual of Ecstasy
 now results correctly and Emma's Confusion no longer bugs at extended
 range (thanks to Rumormonger Baofu)

Version 30.7 changes
---------------------

-Added the fanmade Nelliel and Mei-Fang (thanks to Okami31)
-Added Spanish properly as a selectable language
-Corrected picking certain characters twice, corrected tagging out
 when not possible

Version 30.3 (espaol) changes
-------------------------------

-As an April Fool's prank, the only language that can be used is Spanish

Version 30.2 changes
---------------------

-Adapted the fanmade (dojins) Homura Akemi and 7 Stakes of Purgatory
-Added a "sounds.txt" file to group and change the sounds of the game's
 weapons (still needs more work to include non-weapons and accesories)
-Corrected Maya's character sheet, where the damages of some spells were off,
 and fixed the "double score just for one turn" some characters have

Version 29.7 changes
---------------------

-Added the fanmade Maya and Aya Brea (thanks to Okami31)
-Corrected repeated AI moves set to "6" to not go into an infinite loop
-Restored Leina's AI to not always jump back at extended range

Version 29.3 changes
---------------------

-Translated and added the recent QG Kanu
-Added the fanmade KOS-MOS and Athena Asamiya (thanks to Okami31)
-Corrected a typo with Samus Aran's Zero Laser, Yoruichi & Sui-Feng's
 kick not making the opponent jump for 2 turns at Ext. Range, choosing
 to enable certain attacks not enabling them that turn with some characters
 (Captain Liliana, Valkyries), Kaguya Nanbu's Bash and Smash reversed and
 her sword can't be disarmed now, and a typo with Djinn's 36 move
-Corrected incapacitating bugs with Xiaomu, Emma Frost and Samus Aran's
 missiles, Sakura Haruno's Fakes not working, and Sigui and Bugbear now
 can get their chain/shield broken (thanks to rumormonger)

Version 28.7 changes
---------------------

-Added the fanmade Samus Aran and Sakura Haruno (thanks to Okami31)
-Corrected Komachi's Spirit at Ext. Range, corrected Psylocke's
 Psy-Blast at close range (thanks to ayrawinla), corrected Menace
 not jumping after Cursed Slap (thanks to rumormonger), corrected
 Emma Frost's Toughness (thanks to ayrawinla and rumormonger)

Version 28.3 changes
---------------------

-Added the fanmade Bayonetta, Kaguya Nanbu and Xiaomu
-Boosted Morrigan's Flight to 3 turns (thanks to ayrawinla)

Version 27.8 changes
---------------------

-Added the fanmade Morrigan (thanks to Okami31) and Zelda-Sheik
 (thanks to Luis Carlos & Okami31)
-Corrected Cassandra's Leg Wound not depicting her, moved Cassandra's
 unblockable to a 36 (Down Swing) maneuver, nerfed Emma Frost's
 paralysis damage, and Valkyries' Summon Fenrir now has no restrictions after
 (thanks to ayrawinla)

Version 27.4 changes
---------------------

-Translated and added QBR Izumi
-Added the fanmade Katt and Zero Suit Samus (thanks to Okami31)
-Corrected Gildersleve missing his Fake attacks, corrected a typo
 in the original matrix of Menace

Version 26.9 changes
---------------------

-Added the fanmade Cassandra and Valkyries (thanks to Okami31 for both)
-Corrected Claudette's effect on metal weapons not affecting the proper characters

Version 26.5 changes
---------------------

-Added the fanmade Psylocke and Saber Alter (thanks to Okami31's pics for both)
-Corrected Shi's critical restriction when being disarmed,
 Shi's Fake Low now not-doable when disarmed and Shi's Great Swing's page
 never coming out
-Corrected CPU Saber almost never using Excalibur

Version 26.1 changes
---------------------

-Adapted Battlebooks' Spider-man, and added the fanmade Emma Frost (thanks
 to Okami31)
-Corrected Captain America's page 51 getting wrongly scored upon
-Fixed the repeating restrictions of Umslopagaas, Bugbear, Citizen V, Felina,
 Iron Man, Wonder Woman, Spider-Girl and Zombie
-Fixed a glitch with the replays, and now if you don't have the specified
 character, a pop-up shows up
-Changed the Rebellion girls' names to their official ones: Sigui,
 Eilin & Ymir, Yuit & Vante and Tarnyang & Sainyang

Version 25.7 changes
---------------------

-Translated and added Queen's Gate Taki

Version 25.3 changes
---------------------

-Added the fanmade chars Saber (thanks to Okami31 & Luis Carlos)
 and Ivy (Alt) (thanks to Okami31)
-Fixed the "test connection" feature to work properly, as one would expect

Version 24.9 changes
---------------------

-Adapted Battlebooks' Storm, and added the fanmade Komachi Onozuka
 (thanks to Luis Carlos)
-Fixed glitches after selecting characters because of the
 "banned chars" file (thanks to ljcyan)
-Corrected some minor errors in Captain America's matrix

Version 24.5 changes
---------------------

-Translated and added the recent Noel Vermillion
-Online Mode should be more specific when it fails, and there's a
 "test connection" option to check if both parties can communicate properly
 (though this option needs a little more work, and may hang up your
 game while waiting for a response)
-Corrected the "Lock XP" option not really working (thanks to Nu-San)
-Corrected Airi's draining messages not showing up

Version 24.2 changes
---------------------

-For fanmade characters, added Chun-Li (thanks to Okami31), the guardian,
 seductress and summoner versions of Shion (thanks to ayrawinla),
 and Sophitia (thanks to Okami31 & ayrawinla)
-Corrected some of ninja Shion's moves, boosted Sakura's Hadoken recharge
 and added one move to She-Hulk (thanks to ayrawinla)
-Corrected the "no XP" mode not advancing in arcade, challenge and
 story modes (thanks to Luis Carlos)
-Added a "special chars" file in the config folder, to choose the
 characters you don't wish to fight against, and the single bosses for
 the tournaments
-Fixed the single tournament selecting suspiciously most of the first
 16 characters or so

Version 23.7 changes
---------------------

-Translated and added Queen's Blade Rebellion Lyla, and adapted the
 mecha Shadow Hawk
-Added the fanmade Sakura Kasugano (thanks to nabesean), She-Hulk (thanks
 to Okami31) and ninja Shion (thanks to ayrawinla for the whole book)
-Corrected Sakuya's Dodge page now correctly boosting Killing Doll,
 restored Sir Percival's mounting that was glitching, corrected
 Taki's Rising Swing and Feint bonuses, Taki's Feint Low not
 going to the Feint page, a couple of Felicia's moves not going
 where they belong and Shigi and Melpha's entangling (thanks to ayrawinla)
-Corrected Claudette's Parry glitching on hit (thanks to cyclonus2k8)
-Corrected Cammy's Hooligan Combination knocking down when not on a
 score page, changed Christabel's Cannon Preparation move to page 38,
 corrected some of Darkchylde's matrix results, corrected the
 Battletech mechas not going to p.47 (Ext. Range Leg Wound), corrected
 Spider-Girl's extended Jab results
-Added a language option to see a few menus in French (still not
 finished, thanks to Joystikman for the help), an option to not win
 any experience and changed the fanmade chars' battles in Arcade mode
-Renamed the fanmade Taki as "Taki (Alt)", in preparation for the
 official one
-Corrected a few of Arafael's restrictions

Version 23.1 changes
---------------------

-Added the fanmade Christabel (thanks to ayrawinla for the whole book)
-Corrected Wonder Woman's Punch resulting in Lasso, and some of Felicia's
 moves resulting in Claw High (thanks to Okami31)
-Corrected Taki's Parry Low without a visible score, Tifa's Slow materia
 and Final Heaven resulting in Punch, some of Sakuya's moves resulting
 in Dagger Toss, and lowered Sakuya's received damage to make her less
 fragile (thanks to ayrawinla)

Version 22.9 changes
---------------------

-Added the fanmade Sakuya Izayoi and Wonder Woman (thanks to Luis Carlos
 and Okami31 respectively)
-Added an option to reverse the images (so that you see 1P's on the left
 and 2P's on the right)
-Corrected the BP displayed in Black Widow's character sheet (it's 14)

Version 22.5 changes
---------------------

-Added the fanmade Taki (thanks to Okami31 for the pics)

Version 22.2 changes
---------------------

-Translated and added Queen's Gate Yukimura Sanada
-Added the fanmade Black Widow (thanks to Okami31 for the pics)
-Fixed Tifa's MP working as intended now
-Fixed a glitch when disarming 2P's Echidna/Flaming Cherry (thanks
 to cyclonus2k8)
-Corrected the names of Nyx' Extended Range Thrusts (thanks to Ayr)
-Corrected the glitch with 2P Claudette's Parrying (thanks to Okami31)
-Corrected long names at the Select Character screens no longer
 overlapping into the next name

Version 21.7 changes
---------------------

-Added the fanmade Tifa Lockhart (thanks to Okami31 for the pics)
-Renamed Felicia's "Punches" to "Jabs" (their ingame description
 appeared wrong)
-Corrected some of the menus with small scrolling bars in Windows 7
-Changed the music player (it's no longer Windows Media Player),
 because of incompatibility between 32/64 bit versions

Version 21.4 changes
---------------------

-Adapted Griffon and Locust from the Battletech series
-Corrected the wrong number on Centaur's Protected Attack Side Swing
-Restored the "Restrict moves" restriction from Veltigg's hypnosis,
 that was probably failing

Version 21.0 changes
---------------------

-Added the fanmade Felicia (thanks to Okami31 for gathering the images)
-Corrected Ivy's fakes, now being the same colours as everyone else's
 (thanks to Charles), corrected her Whip Attacks needing her weapon

Version 20.8 changes
---------------------

-Translated and added Queen's Gate Ivy
-Added the fanmade Yoruichi & Sui-feng, from Bleach (thanks to Okami31
 for gathering the images)
-Added a "music" file for the "config" folder: edit it to change the
 music you'll hear in each screen, up to 3 selectable BGM per screen

Version 20.4 changes
---------------------

-Added Catwoman (thanks to Okami31 for gathering the images)
-Corrected a few typos with Q-Bee, changed her 2p color, corrected
 Huit & Vingt's Alchemy Gas incorrectly working everytime, corrected
 a few typos with Kal Jerico (thanks to Charles)
-Corrected some mistakes in Online mode like the opponent's decisions
 popping up in your screen, corrected Wyrm getting incapacitated, Huit & Vingt
 Captain Liliana and others now with readied weapons at the beginning and
 Tomoe's helm-splitting maneuver not working right (thanks to ayrawinla)
-Changed Cammy's pics (thanks to etherblade for editing them with a new look)
-Corrected the Zombie not using his Rock moves, and Aldra (R) now restricts
 moves with the Hellfire too
-Added a few tags and teams for Cammy and Q-Bee, previously missing
 (credits to Luis Carlos for some of those)
-From now on, updates won't overwrite the customized files in the "config" folder

Version 20.1 changes
---------------------

-Added Warhammer's Kal Jerico, and the fanmade Cammy
-Added the fanmade Q-Bee (thanks to Charles for gathering pics)
-Corrected Annelotte not having available moves at the start (thanks to
 Okami31)
-Added the Night Owl's gimmicks: at the start of each battle, you can
 select the ninja tools he'll use with the "Gimmick" maneuver

Version 19.7 changes
---------------------

-Adapted Warhammer's Ephrael Stern
-Added the Triceratops, the Mutant Hill Giant and the fanmade Balrog (thanks
 to Bill)
-Fixed (for good) Story Mode not going into some battles (thanks to lonecow
 and Ken H.)
-Fixed Challenge Mode not working with the previous correction (thanks to
 somagu)
-Restored the correction of the glitch in 1P-only modes when no characters
 were added
-Corrected an error with one of the Manticore's moves (thanks to Charles and
 joshuahalberg)
-Corrected some of the LW character's matrixes and restrictions and corrected
 Airi, Veltigg and Wraith now draining anytime they're attacked by an unarmed
 maneuver (thanks to Bill)
-Corrected Airi's, Veltigg's and Wraith's draining now able to go over their
 maximum BP
-Corrected the AI error in some characters like Eirin & Ymir and Captain
 Liliana that could halt CPU battles
-Started reworking the order in which restrictions are processed, so that
 simultaneous status effects can properly stack
-Corrected scrolling bars appearing in Windows 7 (thanks to dravick)

Version 19.3 changes
---------------------

-Adapted Warhammer's Captain Leonatos and Eldar Exarch
-Added the T-Rex, from the Dino Fight series (converted by Bill)
-Created the fanmade Ryu (thanks to chaosmaje gathering the pictures)
-Fixed Daniel's and Captain Liliana's typo allowing them to Fake Low
 when disarmed (thanks to JasonRashidi)
-Restored The Thing only able to throw the car or jump after grabbing
 a car (thanks to Bill)
-Fixed Story Mode not going into some battles (thanks to Blancmanche
 and Ken H.)

Version 18.9 changes
---------------------

-Translated and added Captain Liliana and Branwen, with more tag and
 team names for them
-Adapted new characters Kharn and Tyranid Warrior, from Warhammer Warriors
-Added Oowell, Dark Echidna (Echidna's fanmade 2p recoloring), and
 the fanmade Retarius (thanks to Bill)
-There's now an option to change the volume of the game's music
-Corrected a minor bug with several of the superheroes, corrected a glitch
 when player 2 lost a weapon for some characters, corrected Mai Shiranui's
 matrix for proper outcomes (thanks to chaosmaje)
-Corrected the glitch in 1P-only modes when no characters were added,
 fixed Darth Vader's and Luke Skywalker's matrix at page 48 for maximum
 accuracy, fixed Claudette's Thunder Clap incorrectly affecting the enemy
 when not scoring, corrected Jubei Yagyu's Awaken maneuver now not
 powering-up defensive moves anymore
-Replaced Jubei Yagyu's scans with the ones improved by anon
-Fixed an issue with the restrictions that used "score before modifications"
 (thanks to Jal222)

Version 18.3 changes
---------------------

-Fixed the Runesword chars (Bith, Cal, Endril and Hathor) not being able
 to do tag-attacks sometimes, fixed some problems when attacking and then
 tagging in the same turn, changed and added some restrictions
-Corrected an anomaly in the tagging mechanics: if after a "tag attack" the
 tagged character's page would come to a different range (for example, page 49
 is extended range for some characters and close range for others), they'll
 appear at another page at the same range (57 for extended, 23 for close range)
-Corrected Airi's and Wrath's "Dematerializing" vs a "Jump Back" maneuver (both
 players use Extended Range moves after that, now)
-Added Lost Worlds' Gunslinger and the fanmade Secutor

Version 17.9 changes
---------------------

-Fixed player 2 not being able to tag on the first turn
-Added replays: after a battle ends, you can save its data in one of
 10 slots, and load and replay the battle afterwards

Version 17.6 changes
---------------------

-Added Nowa in Story Mode
-Added Kasumi and Cham Cham's english scans, edited by Staples

Version 17.5 changes
---------------------

-Fixed a problem in Story Mode (and maybe Data Mode) showing an incorrect
 slot with more than 12 chars
-Added Ymir in Story Mode

Version 17.4 changes
---------------------

-Story Mode now checks if you have the available characters before the
 fights, Data Mode doesn't show an incorrect blank slot with 12 saved chars
-Added Cattleya and Claudette in Story Mode

Version 17.2 changes
---------------------

-Corrected reversed fighters in Risty's 5th match in Story Mode
-Added Leina and Alleyne in Story Mode

Version 17.0 changes
---------------------

-Fixed glitch in the choices if not on the highest text speed, corrected
 some minor mistakes while showing the longest lines, corrected Menace
 not being able to jump after a slap
-Corrected some of Echidna's dialogues, and changed Melona's 4th in
 Story Mode to fit QB's canon better (thanks to Nirvana)
-Added Tomoe, Aldra, Elina and Risty in Story Mode

Version 16.6 changes
---------------------

-Added Story Mode, a mode that tries to tell each character's canon
 story (plus an extra ending) through 5 battles, with a similar look to
 the Illustrated Stories from Queen's Battle Rebellion, 4 characters
 being available for now

Version 16.1 changes
---------------------

-Translated and added Arcade Mode's endings for Claudette, Melpha
 and Ymir
-Corrected Elina, Nanael and Nyx's introduction not showing properly

Version 16.0 changes
---------------------

-Translated and added Arcade Mode's endings for Elina, Nanael and Nyx
-Added a couple of tournament's tags and teams with Marvel characters
-Edited Stella and Tanyan & Sainyan's scans to english

Version 15.8 changes
---------------------

-Translated and added Arcade Mode's endings for Aldra, Alleyne and Melona
-Corrected Multiplayer mode: after the lone fighter (in 2 vs 1 fights,
 the side that has only 1) gets restrictions from both "fields" each turn,
 they can only do the moves that the harsher restrictions dictate
-Corrected bug when characters doing tag-attacks were K.O'd that turn
 (this time, hopefully for real)
-Changed tag tournaments so that more than 2 teams can be set as bosses,
 if there are more than 2 they'll be selected randomly

Version 15.5 changes
---------------------

-Added Jubei Yagyu (translated more or less accurately, as always),
 plus more tags and teams in the tournaments with her
-Added Data Mode, a mode to review the upgraded characters you
 have and improve their moves if you have remaining Exp points
 from battles

Version 15.1 changes
---------------------

-Added Gambit and Hulk (without their official character sheets)
-Fixed a glitch when 2P selected an inexistant maneuver, corrected
 some player status messages (and the corresponding color in the
 player's BP) not appearing every turn, corrected Citizen V
 incorrectly punching when disarming opponent

Version 14.8 changes
---------------------

-Added Darkchylde and The Thing

Version 14.5 changes
---------------------

-Added Citizen V and Shi
-Added bios for the superheroes, Arcade Mode makes them fight one
 another now (with endings for them when you clear it)
-Not having any characters no longer auto-quits the program, you
 can view the ranking

Version 14.2 changes
---------------------

-Added Elektra and Spider-Girl, and english versions of Ink Nijihara
 and Melpha
-Fixed a rare glitch when 1p's attack values changed after disarming
-"Curses" are now referred in-game as "Poison", since there are more
 characters with poison-like abilities

Version 13.9 changes
---------------------

-Added Thor and Witchblade
-Corrected Wolverine's extended range matrix, that was a little off

Version 13.6 changes
---------------------

-Added Vampirella and Wolverine, and english versions of Claudette and
 Melona
-Corrected slightly Iron Man's matrix because he didn't "Parry" enough,
 corrected Claudette's page 49 restriction that was mistranslated

Version 13.3 changes
---------------------

-Added Iron Man and Rogue
-Corrected Multiplayer Battle so that full rounds can be fought now
 (though still needs more work), added a Versus mode for it

Version 13.0b changes
---------------------

-Added Ink Nijihara and Queen's Quest Stella, plus more teams and tags
 for them, now with improved scans for those two, Claudette, Melona and
 Melpha
-Added a preliminary version of Multiplayer Battle with 2 vs 1 or
 1 vs 2, there are two "fields" and the player with two characters has
 to use the "change field" button to select attacks for both chars.
 It still needs some improvement (you win or lose after only 1 character
 is defeated, all characters can wrongly attack both opponents in the
 same turn, etc)

Version 12.6 changes
---------------------

-Added Marvel Battlebooks' Captain America (modified for compatibility)
-Fixed a glitch with Darth Vader sending to page 47 (Extended Range Off
 Balance/Extended Range Leg Wound) characters whose page 47 wasn't that,
 now changed to page 35 (Extended Range Body Wound)
-Did an invisible layout change for upcoming Multiplayer Battle
 (shouldn't affect how matches look in any computer, let me know if
 there's any display problem)

Version 12.4 changes
---------------------

-"Translated" (to the best of my kanji-searching abilities) and added
 Aldra Rebellion, Aldra (R) for short, plus 3 more teams and 3 tags
 in the tournaments
-Edited Mina Majikina's scans into english
-Fixed an error in Arcade Mode sometimes when having more than 60 chars
-Corrected Tanyan & Sainyan's and Unicorn's "Counter Evil" now usable
 only once in a game, fixed the pop-up in Team Battles that asked you
 to skip or not a character with low health not working correctly
 sometimes, corrected Aldra's petrification incorrectly affecting
 opponents without scoring
-The status message now shows the exact amount of BP indirectly
 affected this turn (by regaining, draining, etc)

Version 12.1 changes
---------------------

-Added True Versus for Tag Battle
-Since the items won't probably be implemented, changed Cal to be
 able to always use the maneuvers that needed the Runesword
-Corrected CPU Veltigg's infinite loop when cursing, corrected enabling
 moves sometimes not working correctly, corrected double-step maneuvers,
 like Tanyan & Sainyan's "Double Dragon Formation" -> "Combined Attacks",
 so that you can only use the 2nd maneuver right after you succeed with
 the 1st one

Version 11.9 changes
---------------------

-Corrected Zombie's close-range poisoning, corrected Sylvestra's glitch,
 corrected CPU Tanyan & Sainyan asking for the player's input when healing,
 corrected bug when characters doing tag-attacks were K.O'd that turn
-Added Tournament mode for Tag Battle
-By modifying the files in the new "config" folder, you can change the
 amount and names of random and custom teams in the Tournament modes,
 as well as the final bosses you fight there

Version 11.6 changes
---------------------

-Added support for LW Mattha, Timothy and Veltigg
-Corrected (Nyx's) attacks on Cloth Armors and Metal Armors being
 reversed, and many characters with "Leather Armor" instead of Cloth
 Armor (thanks to daedalus25)

Version 11.3 changes
---------------------

-Added support for LW Cal, Endril, Hathor and Knuckles
-Fixed wrong display when screen height was lower than 784 (such as,
 1280 x 768 screens), hopefully for good
-Corrected Shigi's Holy Pose Fear disarming all equipped weapons
 (unlike Shrieks, that only disarm one of them), corrected Katja
 with 2 separate sets of BP (thanks to NNin for helping with the
 special rules), corrected characters that can't lose weapons (Melona,
 Tanyan & Sainyan) not being affected by forced disarmings now

Version 11.0 changes
---------------------

-"Translated" (I still don't know japanese) and added QG Katja
 and Junko Hattori (though, Katja doesn't have a secondary BP set
 for now), plus 6 more teams in the tournament
-Added translated versions of Huit & Vingt and Shigi
-Added support for LW Dalclion XII, El Ravager and Sarah
-There are now indexes in the character select screens, to change
 between pages faster

Version 10.5 changes
---------------------

-Added support for LW Chester, Eilee, Mac Aber, Teflon Billy, Thorgal
 and Troll (though, Teflon Billy's "replay turn" doesn't work for now)
-Added Blind Select option for offline matches (can't be turned off
 if you're playing online)
-Fixed a typo with Cimeree that could cause a bug
-Corrected poison (not just curses) not affecting Undead now, corrected
 Luna Luna's "Temptation" not affecting some (flying) characters

Version 10.2 changes
---------------------

-Added support for LW Burton, Daniel, Grace of Val Tor, Night Owl,
 Praxides and Wyrm
-Fixed a glitch in team tournament with more than 60 chars, Tanyan &
 Sainyan and Unicorn now being able to heal their partner in Tag Battles,
 fixed a glitch in the character select screen when having a number of
 characters multiple of 12, some special characters in Balanced
 difficulty not behaving properly, any number of Online Matches can
 be fought in a row now
-Added Tag Battle in Online Matches

Version 9.8 changes
--------------------

-Added support for LW Arcanthus, Felina, Gildersleve, Mummy,
 Sir Percival and Umslopagaas
-Fixed some of Mina Majikina's attacks doing double damage (thanks to
 Yup for this correction and for suggesting using Hamachi), fixed
 Escape not working sometimes
-Corrected Cham Cham's Paku Paku Gabool doing 1 point of temporary
 damage to herself, corrected some of Lili's moves and restrictions
 (thanks to NNin), corrected Undead characters not being affected by
 curses (i.e. only Menace's and Mummy's curses, the poison from
 other characters affects the Undead)
-Added Online Match, a battle between 2 connected computers through
 the LAN or WAN (you can save your buddy's data and a file called
 "buddyList.txt" will store it, so that it's easier to connect), by
 using any port (your opponent's Listen Port must be the same as your
 Send Port).
 Also, battling online has "blind select": you don't see the character
 your opponent has selected until the fight starts, and you don't see
 the attacks selected by your opponent this turn

Version 9.3 changes
--------------------

-Fixed incorrectly losing in Tag Battles sometimes
-Corrected Brimstone having fire resistance to flaming attacks and
 not changing available attacks properly
-Minimum size of the application is 700 pixels now (if you can't
 change it by hand, change it in the system.cfg)
-Added support for LW Arafael, Centaur, Gargoyle, Hobgoblin, Medusa
 and Swashbuckler (who should be "Lilli", but there's a "Lili" already)

Version 9.0 changes
--------------------

-Fixed dagger throws not redirecting properly when opponent was
 shieldless, fixed a glitch with Huit & Vingt's Sonic Blast, fixed
 H & V's Sonic Blast at Extended Range not affecting some characters
 properly, fixed Darth Vader and Luke Skywalker's Reveals bug
-Corrected a bug that could happen when improving moves, and let
 you improve moves you shouldn't be able to
-Completed missing parts of Tag Battle (losing/earning XP, loading
 improvements in the battles)
-Added support for LW Bith, Brimstone, Manticore, Sylvestra and Zombie
-Added an icon for the application

Version 8.7 changes
--------------------

-Fixed several characters incorrectly making the enemies jump when
 not scoring, fixed a bug that could occur when making player 1 jump
-Added support for LW Bugbear, Flaming Cherry and Unicorn (thanks to
 Barrim for helping with the Unicorn)
-Added Tag Battle Mode (1p vs Com, 1p vs 2p and Com vs Com), a 2 vs 2
 battle where, depending on the pages the characters are in, you may
 choose to switch your current character to the partner (tag out), or
 the partner may be called in to perform an attack this turn, and
 then step back again (tag attack, these allow only Red or Blue
 maneuvers in close range, and Black in extended range). There's an
 automatic switch when the first character dies, as well. Though,
 for now there's no XP gain/loss in this mode

Version 8.2 changes
--------------------

-Fixed a glitch when dying, fixed a glitch at the 2 player character
 select screen, fixed "phantom" disarmings and weapon-breakings when
 the outcome was actually cancelled by redirecting you to another page,
 fixed a bug with Luna Luna when forcing to select the color of the
 opponent's attack
-Added a pop-up when the music library fails, so that you know if you
 have to add "nosound" and mute the music or not
-Added Cimeree and Djinn, and adapted Luke Skywalker and Darth Vader
 to be compatible with the rest (disabled their Retrieve Weapon at
 Extended Range, changed their page 48's matrix and the force damage is
 halved when fighting other chars)
-Banned Cold Drake as a random CPU opponent in the tournaments and
 added the LW Drake Tournament, a team tournament where you can fight
 random characters from Lost Worlds and where the final boss is the
 Cold Drake
-There are now 3 possible sounds after each attack, that depict the
 outcome for both players (hit, miss or clash)

Version 7.8 changes
--------------------

-Fixed Cold Drake running out of moves, fixed Skeleton's Shield Block
 not being forbidden, fixed displaying cumulative penalties, fixed
 Nowa's broken weapon penalties being cumulative, fixed Airi's Touch
 draining only when hitting, fixed a mistake in Arcade mode with more
 than 30 characters
-Corrected Melona's Sword Swing moves by swapping the colors of both
 attacks
-Changed Aldra's and Alice's final matches in Arcade Mode
-Added Eirin & Ymir, Lili and Tanyan & Sainyan
-Added support for Lost Worlds' Amulf of Peth, Brave One, Eric,
 Faun Le Fey, Goblin, Rashni Gil J, Tronc and Wraith
-In the data folder, there's now some documentation on how the
 necessary files for the characters are written

Version 7.2 changes
--------------------

-Fixed a bug with Lizardman, fixed Lizardman's adrenaline combining with
 temporary bonuses, fixed temporary scores properly stacking when Aldra
 and her opponent dodge at the same time, fixed status messages showing
 now exact damage from curse/splash damage, fixed Airi's dematerialize
 restarting both opponents from page 57
-Fixed Leina 3d's Shield Block not being forbidden, fixed Menace's Wild
 Swing being the wrong color and corrected Melona's Throw Object and
 Squirt Slime outcome by swapping their page numbers (thanks to Yup for
 the corrections)
-Corrections from Errata: Skeleton being an Undead, Airi's BP draining
 not working against Undead
-Added support for Lost Worlds' Cold Drake

Version 6.9 changes
--------------------

-Fixed Team Tournament not ending properly, fixed Classic and Forest
 Elves teams reversed when you choose them, fixed "cpu no response"
 glitch (probably), fixed Echidna not being able to have dagger & shield
 without a sword
-Fixed Melona's Block damaging the opponent's weapon, Leina's Kick being
 the wrong color and some characters' Shield Block not being forbidden
 when the shield was broken (thanks to Yup for the corrections)
-Corrected characters with shield now using Block when unarmed, corrected
 Mirim's moves when unarmed
-Added support for Lost Worlds' Lizardman and Skeleton
-Added True Versus mode both in single and team, a 1p vs 2p mode where
 both use upgrades and extra BP, whoever wins gets XP, whoever dies
 loses all XP (uses a new file, "save2.dat", for player 2, with the same
 format as "save.dat" for player 1, both can be renamed into the other
 for the two players to use their upgrades obtained from other game
 modes) (for now, in these two modes you can't enter your name in the
 ranking when you die)

Version 6.6 changes
--------------------

-Fixed unmodified score not being stored properly sometimes
-Corrected missing metal and leather armor traits for almost all the
 cast, that receive extra damage from some of Nyx's magic attacks
-"Translated" (by comparing kanjis, I CAN'T read japanese) and added
 Cham Cham and Kasumi
-Now that there are enough Gate characters, all Queen's Gate chars
 fight only Gate chars in Arcade Mode
-Added Team Tournament mode, where you fight 7 teams of 3 girls plus
 a boss team (may vary between 4 of them), if you pick a team with
 girls related somehow your team gets a predetermined name (for now,
 there are almost 40), if not, they get a generic name like
 "3 Something". You can't earn XP in this mode, but you can use your
 upgraded moves and extra BP

Version 6.0 changes
--------------------

-Fixed a couple of silly mistakes from the previous version :p, fixed
 not selecting characters again when losing in Team Battle, fixed
 losing all XP in modes where you aren't supposed to
-Fixed resizing, hopefully for good (thanks to infinity496 for the help)
-Standarized some of the moves' names (like Alleyne and Iroha having
 "Jumps" instead of "Movements", among others)
-Corrected missing Rebellion characters with metal conductivity for their
 weapons, damaged by Claudette's Parry
-Corrected "Undead" trait for Airi (even if Menace is one too, I don't
 think the game refers to their being "evil spirits", since Melona isn't
 actually considered "Undead" in the game), receiving extra damage from
 some of Melpha's attacks
-Corrected Cattleya's "Fearless Mother" trait protecting her from the
 effects of Shigi's Divine Power Fear, Menace's Shriek, Airi's
 Summon Minor Spirit and Claudette's Thunder Clap
-Corrected Iroha: swapped the page number of the "Rain Hollyhock - Slash"
 and "Raging Explosion" attacks, from Queen's Blade Errata
-Added Training Mode, a 1p vs Com mode where you don't earn XP
-Added descriptions for the attacks: if the "Show descriptions" option
 of the Help menu is selected, when you hover over the attacks' names
 you can see their properties displayed. There's a slight possibility of
 it causing slowdown at startup, but it's highly likely that it won't
 cause slowdown when beginning the battles
-When improving your attacks, you can see now how much you've upgraded
 each one of them in a green column

Version 5.7 changes
--------------------

-Corrected some of Elina's restrictions (thanks to Denim of tactic ogre
 for the corrections)
-Fixed increasing moves with the correct XP, fixed Irma's Parry and Stab
 not doing increased damage, fixed incorrect answer when closing the 
 popups asking for choices, fixed Airi's autoescaping before being asked
 (when losing), fixed Echidna's Parry and Stab, fixed Challenge Mode
 glitching around battle 7, fixed Menace's Shriek not working properly
-Added Team Battle Mode: a battle between two teams of 3 characters,
 made of separate 1 vs 1 rounds, the winner of each round gets a 30%
 BP recovery and fights the next round (if you're low on BP, you can
 choose to skip to your next fighter). You can earn XP in this mode if
 you play against the CPU, but if you die, you lose it all, as always
-Corrected the true endings for Airi, Cattleya and Menace

Version 5.3 changes
--------------------

-Fixed resizing (the screen behaves properly and the images grow larger)
-Fixed random choices (previously, sometimes the same enemies appeared)
-Leina doesn't fight Leina 3d in Arcade Mode (and the opposite, too)
-CPU doesn't do the same attack twice in a row now, no more CPU vs CPU
 battles where the action seems freezed
-Fixed not dying when 2p's BP was below 0
-Corrected Annelotte's page 55, if you can only use Mounted moves, it
 should have "you are Mounted now" too
-Added loss for incapacitation when there are no selectable moves
-Added a Quick Select mode: if you select it, you won't need to click
 the Accept and Attack buttons, you'll automatically attack with the
 moves you choose (to escape like this, check the "escape" box beforehand)
-Corrected the true endings for Leina, Risty, Nowa, Irma, Tomoe and
 Echidna in Arcade Mode, and added introductions for them (the former
 "endings")
-Added a Text Speed option, for the introductions/endings
-Temporary extra damage for the maneuvers is shown now each turn
-Changed Huit & Vante's name to "Huit & Vingt" (french for "eight & twenty")
-Added Challenge Mode: fight increasingly strong opponents, progress is
 saved individually for each character, if you die you lose all XP and
 you start from round 1 again

Version 4.8 changes
--------------------

-Fixed a glitch with long endings, fixed pausing more than once, fixed
 glitch in Arcade Mode with Mirim, corrected Annelotte's route in Arcade,
 fixed Mai's moves at Extended Range, fixed Echidna's glitch when her shield
 was broken, fixed Tomoe's glitch when splitting helm, fixed a glitch in
 Aldra's ending, added a warning message if there aren't any characters or
 if there aren't enough characters for Arcade Mode
-Added Balanced difficulty, an AI that chooses moves depending on how much
 BP it has left, what weapons it has available and what moves result in
 beneficial situations (like healing or limiting the enemy's moves)
-Added the option to escape: when you're at Extended Range, you may choose
 a defensive move and that option, and if you're not scored upon, you flee
 the battle

Version 4.4 changes
--------------------

-Fixed a small mistake with Huit & Vante reloading the gem, corrected
 Leina 3d's BP (lower than Leina's), fixed improving moves without the
 necessary XP
-Adapted the improvement system so that improving all the attacks of one
 color adds +1 BP (moves with zero and negative values are allowed now,
 moves with -9 aren't, since they aren't supposed to do any damage), and
 one move can't be improved again until all other moves are (thanks to
 daedalus25 for the correction)
-Added Arcade Mode, a fight vs 8 opponents of the same series (even though
 there aren't enough Gate and Rebellion chars yet, so "classic" chars are
 filling in for them), including "rival" and "boss" fights, and the
 character's background story if you beat them all. You can earn XP in
 this mode, and you can continue if you're beaten (but you can't continue
 if you die)

Version 3.9 changes
--------------------

-Fixed (for real) forcing CPU 1P to jump, fixed tournament with 18 characters,
 fixed dying in a draw, height advantages not displaying properly, cpu mirror
 matches being identical, Cattleya's retrieve malfunctioning, some other bugs
-Added "unofficially" Huit & Vante, Luna Luna and Shigi
-Added the bios for the remaining characters (changed many titles into the
 official ones from QB Perfect Visual Collection), added a boss fight between
 Aldra and Shigi before the end of Tournament Mode, an option to select the battle
 music randomly and a CFG file to load and store the options you choose (music,
 difficulty, styles) after each battle you fight

Version 3.5 changes
--------------------

-Fixed a glitch in Elina and Cattleya, fixed forcing 1P to jump, fixed 2P Airi's
 escaping, fixed battle music to sound only while in battle, and some bugs
-Added Tournament Mode, with 1P vs CPU and CPU vs CPU matches, and character bios.
 You won't gain XP while in Tournament Mode, but you won't lose your existing XP if
 you die, either
-Split the classic game mode into Free Battle (1p vs CPU) and Versus Mode (1P vs 2P).
 The difficulty is selected now in the Options submenu, as the CPU Speed and Pause
 options

Version 3.2 changes
--------------------

-Fixed a glitch in Nowa, fixed characters unarmed while in Extended Range
 (most of them can only do Brown maneuvers), fixed fighting against the same
 opponent you've just fought, fixed forcing the enemy to jump the next turn(s),
 and some other stuff
-Changed Cattleya to choose between her sword or her javelins, not both at once
-Added "unofficially" Claudette, Melona, Melpha and Mina Majikina (the pages are
 in japanese, but the move list is translated)
-Added Watch Mode, a CPU vs CPU fight

Version 2.8 changes
--------------------

-Fixed issues with Alleyne and Cattleya, and a couple others (like attacks that
 don't damage the enemy having -9 now)
-Added Alice, Annelotte, Echidna, Elina and Leina 3d (if you don't want a specific
 character to appear, you can remove her and it'll still work fine)
-When both fighters are choosing the same char, you can see the 2P color (missing
 Alice's, Leina's and Nowa's)
-Added "styles" for certain characters: if you don't want your fight interrupted
 by the messages that pop up asking if you want to use/drop one weapon or another,
 select one of the two options for the game to auto-answer them for you

Version 2.3 changes
--------------------

-Corrected various errors in the character select screen, one glitch in Nanael 
 and the "reversed" cursed message
-Corrected Mai Shiranui's page 4, it only makes sense if it's "12 -> 00,
 14 -> 5"
-Added Airi, Nyx and Ymir
-After winning, you can keep playing against a new character (no need to
 go back to the character select screen)

Version 2.0 changes
--------------------

-Fixed several mistakes
-Corrected Irma's page 31, japanese restriction is only "do no Orange"
 (thanks to Denim of tactic ogre)
-Adjusted to Lost World's rules on double KO (thanks to Arkaine Skyfire)
-Added Alleyne, Cattleya, Nanael and Nowa
-Added a single-player campaign, where you can improve your character by
 defeating opponents, and a ranking of the top 5 fighters

Version 1.4 changes
--------------------

-Fixed various mistakes (HP Gain not working for player 2, double KO,
 Irma's defense while only carrying dagger, Menace)
-Added music (3 battle tracks, 1 character select track from the Queen's
 Blade anime)
-Added Aldra, Dizzy, Iroha and Tomoe
-Besides the "Random" AI, added "Defensive" and "Offensive" AIs

Version 0.9 changes
--------------------

-Some glitches fixed
-Added Mai Shiranui and Mirim
-Added the restrictions for the 6 chars' attacks (except for 2 of Menace's
 restrictions)


---------------
Special Thanks
---------------

-Okami31, for gathering lots of images for fanmade characters
-Bill, for the help, suggestions and his fanmade characters
-Nirvana, for lots of info and canon dialogues for Story Mode
-The guys at the QBB page (queensbladebattle.blogspot.com), for all
 the feedback
-The guys at the Hongfire forum, for their ideas, corrections and feedback
-All those who buy and scan the original books, including The AnimEvangelist
 for the Queen Blade Perfect Visual Book's endings scans, and Tomatom for
 uploading almost all the LW books and the missing QB full-scanned books
-Fiwasaki's blog for translating so much of Queen's Blade story and chars
-Abyssmal, petenice and FranciscoPadilla from The FreeSound Project
 (www.freesound.org) for their slash, miss and weapon clash sounds
-Everybody who edits and translates the japanese books into english


---------

-Daniel