#PlayerShotData

ShotImage = ".\RumiaShot.png"

ShotData
{
	id = 1 //ID
	rect = (1,1,31,31) //`挳`
	render = ADD //`@
	alpha=64
	angular_velocity = rand(-5,5) //摜̉]x
}

ShotData
{
	id = 2 //ID
	rect = (1,32,48,80) //`挳`
	render = ADD //`@
	alpha=64
	angular_velocity = rand(-5,5) //摜̉]x
}
