[Game]
debug = 0
music_off = 0

;フィールド
field_x = 94
;field_y = 70
field_y = 20
;field_width = 500
field_width = 420

;field_height = 260 2009/12/5(土曜日)
;field_height = 320
field_height = 370

;field_blank = 40
field_blank = 30
field_thick = 16

field_top = -140;
field_top_w = 450;
field_top_h = 300;

;field_bottom_h = 300 もともと2009/12/5(土曜日)
field_bottom_h = 400 ; もともと2009/12/5(土曜日)


;block_density = 1.0
;block_friction = 1.0
;block_restitution = 0.0


block_density = 1.0
block_friction = 1.0
block_restitution = 0.0

;ex_block_density = 1.0
;ex_block_friction = 1.0
;ex_block_restitution = 0.0

ex_block_density = 25.0
ex_block_friction = 1.0
ex_block_restitution = 0.0

;block_size0 = 40
;block_size1 = 48
;block_size2 = 56
;block_size3 = 62
;block_size4 = 70
;block_size5 = 75
;block_size6 = 80
;block_size7 = 5
;block_size8 = 5
;block_size9 = 5

block_size0 = 30
block_size1 = 48
block_size2 = 64
block_size3 = 10
block_size4 = 10
block_size5 = 10
block_size6 = 10
block_size7 = 10
block_size8 = 10
block_size9 = 10

block_odds0 = 10
block_odds1 = 40
block_odds2 = 20
block_odds3 = 0
block_odds4 = 0
block_odds5 = 0
block_odds6 = 0
block_odds7 = 0
block_odds8 = 0
block_odds9 = 0

; もとは28
ex_block_size0 = 42
ex_block_size1 = 58
ex_block_size2 = 74
ex_block_size3 = 90
ex_block_size4 = 104
ex_block_size5 = 120
ex_block_size6 = 10
ex_block_size7 = 10
ex_block_size8 = 10
ex_block_size9 = 10

ex_block_odds0 = 20
ex_block_odds1 = 40
ex_block_odds2 = 50
ex_block_odds3 = 50
ex_block_odds4 = 25
ex_block_odds5 = 15
ex_block_odds6 = 0
ex_block_odds7 = 0
ex_block_odds8 = 0
ex_block_odds9 = 0

ex_block_y1 = 500
ex_block_y2 = 0
ex_block_x_adj = 50

block_life_span = 10000
;block_death_delay = 40
;長すぎるかな
;block_death_delay = 120
block_death_delay = 120

ball_size = 24.0
ball_density = 8.0
ball_friction = 1.0
ball_restitution = 0.0
ball_life_span = 1200

ball_init_vy1 = -250
ball_init_vy2 = -500

special_block_size = 24
special_block_density = 50
special_block_friction = 0.1
special_block_restitution = 0.6

wall_friction = 1.0
wall_restitution = 1.0

bottom_friction = 1.0
bottom_restitution = 0.0

top_friction = 1.0
top_restitution = 0.5


;statge_level_norma = 10;
statge_level_norma = 6;

gauge_x = 34
gauge_y = 100
gauge_w = 20
gauge_h = 350
;game_life_max   = 40000
;game_life_init  = 3000

game_life_max   = 10000
game_life_init  = 1000

game_life_plus_unit = 120

rotten_minus = 5000

world_magnification = 100.0
world_step = 0.020

;
;ex_block_speed = -0.03 もともと 2009/12/6(日曜日)
ex_block_speed = -0.05

se_c0 = cursor3.wav
se_c1 = puu89.wav
se_c2 = decide9.wav
se_c3 = decide11.wav
se_c4 = decide13.wav

;se_v0 = decide2.wav
se_v0 = decide10.wav
se_v1 = decide12.wav
se_v2 = 
se_v3 = 
se_v4 = 
se_v5 = 

; 通常ブロック頻度
a = 50
; exブロック頻度
d = 1

; スピード
b = 0.1

; 色
c = 8

p = 2000



